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Rise of mythos 2
Rise of mythos 2










rise of mythos 2 rise of mythos 2

"It would not be easy to believe that the corpses of the dead should sally (I know not by what agency) from their graves, and should wander about to the terror or destruction of the living, and again return to the tomb, which of its own accord spontaneously opened to receive them, did not frequent examples, occurring in our own times, suffice to establish this fact, to the truth of which there is abundant testimony." - William of Newburgh​

rise of mythos 2

These CBs normally have short truces, but if you fully win the war (instead of a white peace), you can force a much longer truce. Undead Conquest - This CB can be used when the Revenant borders an province of their own culture, allowing them to claim all provinces of their culture in the duchy.Undead Conversion - Should a Revenant encounter another undead realm of a different culture, they can use this CB to forcibly convert enemy land to their culture.Feed on the Living - A duchy level war which, on success, gives corpses based off the prosperity of the provinces, increases depopulation or devastation, and, in highly depopulated/devastated areas, can convert the provinces to undead cultures or religions.Instead, they have gained 3 CBs in its place Revenants have lost their powerful Zombie Conquest CB. Should a living character regain this lost land, your populace will slowly convert the unusable buildings back to proper buildings. These buildings offer much smaller benefits than those mean for the living, but do still provide them with gold, ships, and small levies. However, either over time or by working their living population to death, they can convert the buildings to special buildings designed for their own use. When revenants conquer provinces with normal holdings, they will not be able to gain any affect from the buildings other than fortifications. The high levels of depopulation and the undead's resistance to attrition can make fighting them in their homelands quite difficult. The undead are affected very little by attrition, though it will still affect particularly large armies. Without Reaper's Due, a Devastation modifier will appear on provinces over time. For players with the Reaper's Due DLC, Revenants will slowly lose prosperity and gain depopulation over time. These corpses can be used to summon non-reinforcing armies or additional courtiers. Instead, the build up Corpses from depopulated or devastated provinces and feeding on the living. Revenants hate all living beings except Necromancers, and are hated by the living in turn.

rise of mythos 2

Instead, they follow a religion known as "The Damned" and follow various revenant-specific cultures, including Aprgangers, Wights, and Ghouls. Next, they now have different terms for them, along with different traits, depending on the culture and religion they rise from, with the default term being "Revenants" Additionally, the Voodoo religion has been removed and revenants are no longer linked to Manden culture. As you can see above, they now have their own portraits. First, some changes that focus more on the look and feel of the undead.












Rise of mythos 2